var loop_pos = 0;
var num_images = 5;
var timeout = 2000;

function imgLoopReset() {
	var i;
	for(i=1;i <= num_images; i++ ) {
		$("img" + i).hide();
	}
}

function imgLoop() {
	if(loop_pos > num_images) {
		loop_pos = 0;
		var i;
		for(i=1;i <= num_images; i++ ) {
			Effect.Fade("img" + i, {duration: 0.8});
		}
	}
	else {
		if(loop_pos > 0) {
			Effect.BlindDown("img" + loop_pos, {duration: 0.6});
		  Effect.Appear("img" + loop_pos, {duration: 1.5});
		}
		loop_pos++;
	}
	setTimeout("imgLoop()", timeout);				
}
